Monday, June 29, 2015

WWI Early War Germans and More!


I've got a few minis recently completed today.  First are 17 Wargames Foundry early war WWI Germans.

This is the Emperor Aurelius, from Warlord, sculpted to match the film Gladiator.

Here's three random minis, I recently finished up.  Left to right:  OOP Imperial Guardsman, Doom miniature board game zombie, and an old GW monk.  I don't know if the monk was made for Talisman, DND, or the WFB.

I've started a couple small terrain projects.  Here's a mostly done set of Quonset style huts.

About 50 sea anemone, with an idea from  They're just small macaroni glued to pennies.

Next time I promise an exciting action packed adventure using the fun Pike and Shot and Zombie ruleset.


Sunday, June 21, 2015

Giant Stompy Robot, WW1 French, and Pike and Shot and Zombie Action; Clearing the Village of the Dead!


I only have a couple minis finished for today; next time I promise at least 20ish.

First up is a toy painted up for the battlefield as a big stompy robot, or mech, or little titan.  I think it's a Robotech toy.  You'll quickly notice the boring base, littered with junk to hide how boring it is.  I need to watch the Youtube videos where they base big models on corkboard and it looks all rocky and exciting.

Here he is after killing one of my garden gnomes.   Next you'll notice that I forgot to age that barb wire, it's currently hideous.  Then how I forgot to cover up the screws in his back.

Here he is with a littler version, painted a few months ago.

 I've lost his antenna and clear plastic cockpit cover, sad face.
 Here are his feet with a couple space marines for a size comparison.
The puddle is clear nail polish.

Here's four early war WWI Frenchmen.  The models are the from Battle Honors.
The models are quite static, much like their war.

Reverse:  I know the backpacks are the wrong color.

 Here's an accompanying machine gun, which is also the wrong color.

Now on to the Zombie action!

Our company of five mercenaries has been hired to clear the small village, surrounding the bridge of the walking dead.  Right this looks easy.

Here is a terribly taken blurry picture of the team.
 We advance confidently and start the enjoyable smashing of the dead.  Mario the Unlucky wanders off by himself.
 Aha, there's a spawn point for the bastards.  We'll smash that up and then we should be done.
 Fritz and Captain Hauser decide to handle the dirty work of closing the portal.  Mario the Unlucky rejoins the group.
 Happy zombie smashing away....dangest there's another spawn point across the creek.
 Double Dangest these zombies,  a third portal opens up north of the second one, when Mario shoots his damned fire stick.
 Brave handsome Fitz (me) closes the first hellspawned portal.
 Mario the unlucky has wandered off again, while the rest of us gather to cross the bridge.
 Captain Hauser appears to be taking forever, but he's got a grenade to toss.
 The third portal is belching out unbelievable numbers of walkers.
 There are too many of them....
 From both sides...walking right  past ineffectual grenades.....
Oh terrific, a fourth pit of evil awakens on the side of our escape route.  And look there's Mario on the bridge shooting his stupid noisy loud handgun of missing.
 Carl the Beer Slayer's human player has tried a quite clever trick of adding terrain to the table when the evil game judge Mike isn't looking.  Brilliant!

 Once again I shart myself, as another spawning point shows up on the bridge.
 Brave heroic stalwart honest Fritz attacks the bridge monsters.  Mario and Cap'n Hauser must be inspired by his incredible bravery.
 Carl the Beer Slayer is pulling one of Mario's plays and running off on his own.  It actually helps out quite alot and takes some of the heat off the team.  He's picking them off at a steady rate with his handy crossbow.  Carl will take out their portal after he's dispatched this small pack.
 Hurray Fritz has closed the portal.  He's the best.
 Christopher took out another portal.

Only one portal left.
 The team will quickly close that and be home before dark.  Carl has time for a nap before he rolls a one and goes carousing.
Till next time, when I'll have early war WWI Germans and some other random minis.  Hopefully more Pike and Shot and Zombie action will happen too.

hugs and kisses,

Sunday, June 7, 2015

Oldhammer Penitents, Psychers, French Grenadiers, Evil Wizard thing, WW1 Germans, a Catachan, a Burgundian, and the Invisible Man; plus a Pike and Shot and Zombies AAR!

Hello Fine Viewer,

Today I have some old 40K minis, a few random minis, dwarf arquebus, and a Pike and Shot and Zombie game, Rescue of the Dead.

First up are four Rogue Trader era psykers. They are metal models designed to be used with the original plastic Imperial Guard arms.
 Back shot.  Their powers must be pretty useless if they have carry the crappiest weapon in 40K as a backup.

Here they are with the rest of useless psykers I've collected.  I didn't paint the big headed chaps in camo.

Here's three of the penal troopers, originally called penitents.
 In addition to the huge collars designed to explode, if they behave badly, there's an odd mark on the back of their heads.  I imagine it's a brand.  I must have 30 more of these to paint, but they are rather dull work.  I think there's only one or two body poses.

 Here's a Eldar War Robot, whose paint job I am NOT proud of.  He's here because he's been bugging me to finish a paint job I started a few years ago.  He's next to two Perry plastic French Grenadiers that somehow cut ahead in the painting cue.

The Eldar War Robot uses the same frame as the original Eldar Dreadnoughts, which are now called Wraithlords.  The only difference is the head thing.
  The original advertisement said the war robot is a deadly engine of destruction that no Eldar commander could do without!  That was apparently a lie, as they are long out of production, rare, and not supported by the rules.

Here's a evil wizard/cleric/cultist/necromancer/psyker with two WW1 Germans I didn't paint.  The wizard thing is a Mageknight or D&D pre-paint repaint.  I only rebased the Germans, but that's good enough to get your picture taken on planet BaconfatLog.

Here's a old metal Catachan Imperial Guard model, a Burgundian artillery man, and the Invisible Man.  I believe the Burgundian is an old Grenadier brand model.

The Invisible man was painted those new clear coat Vallejo paints, that I've mentioned before.

Here's thirteen Dwarven arquebus men.  They are Ral Partha models, with the exception of the larger guy, who is a Grenadier model.

There's only two poses in the Ral Partha guys, but I think I mixed up their colors enough to try and hide the lack of diversity.  The blue and white shirts are so that they can play nicely with my Burgundians.

Now on to the Action!  This was the first game of Pike and Shot and Zombies I've played in.  Our most excellent master of ceremonies, Mike, brought all of the beautifully painted models.

The mission is for these four mercenaries, Carl (?), Mario, Fritz, and Cap'n Hauser to... travel down that zombie infested road this peaceful outpost... escort this priest back to town.

 We leisurely walk down this path, joking to ourselves, that we're actually getting paid for such an easy mission.  Carl calmly puts down a walker, with his crossbow.

Stupid Mario shoots off his handgonne and zombies pour out of the woods.  Fritz (me) sharts himself.

Captain Hauser and Fritz wade into the pack as Mario slowly reloads and Carl shoots up the pack.

Mario runs off by himself.  I (Fritz) run past the pack towards the safety of the out post.

Cap'n Hauser goes into the woods to fight alone and probably to the death.

Fritz has almost made it to safety...

Except the damned out post is full of dead people.

Luckily I've found the priest and a soldier who looks extremely sick.

We have to get back through those zombies to get back to town.

Luckily Cap'n Hauser has killed all the ones in the forest.  Though he was scratched badly by a zed.

I guess Mario shot his damned gun again, because the dead pour out of another patch of trees.

I've convinced the priest and sickly soldier to follow me.
 Everyone runs towards the exit.  Zombies are everywhere!

Notice the sickly soldier is missing?  He started to turn and Fritz had to kill him.  Fritz did manage to loot his body and swears he turned, even though no one saw it.  Run, priest, run!
 Zombies are slow and we make it off the board!

Did Cap'n Hauser become infected?  Will he live to fight (for money of course) another day?  Find out next time, when in addition to another zombie battle, we should have some WWI minis painted up and maybe even a giant robot.

Love and Kisses,